Press release from Business Wire
NBA 2K14 to Include Top Euroleague Basketball Teams for First Time in Series
<p class='bwalignc'> <a href='http://www.2ksports.com/'><i>2K Sports</i></a><i> and </i><a href='http://www.euroleague.net/'><i>Euroleague Basketball</i></a><i> announce exclusive licensing partnership; 14 of the top teams from the Turkish Airlines Euroleague included in NBA 2K14</i> </p> <p class='bwalignc'> <i>Join the conversation on Twitter using the hash tag #NBA2KEuroleague</i> </p>
Tuesday, July 02, 2013
NBA 2K14 to Include Top Euroleague Basketball Teams for First Time in Series06:00 EDT Tuesday, July 02, 2013
NEW YORK & BARCELONA (Business Wire) -- 2K Sports and Euroleague Basketball announced today an exclusive multi-year global partnership that will see top teams from the Turkish Airlines Euroleague available in NBA 2K14, the next installment of the top-selling and top-rated NBA video game simulation franchise*, for the PlayStation®3 and PlayStation®4 systems; the Xbox 360® games and entertainment system from Microsoft; and Xbox One®, the all-in-one games and entertainment system from Microsoft. This will mark the first time Euroleague teams have appeared in the critically acclaimed NBA 2K series. Fourteen teams in total will be integrated as playable teams in NBA 2K14 , allowing fans of European basketball to pit their local teams against the biggest teams from the NBA.
2K Sports and Euroleague Basketball announced today an exclusive multi-year global partnership that will see top teams from the Turkish Airlines Euroleague available in NBA 2K14, the next installment of the top-selling and top-rated NBA video game simulation franchise. (Photo: Business Wire)
“We're absolutely delighted to welcome top Euroleague teams into the NBA 2K series,” said Jason Argent, Senior Vice President of Sports Operations at 2K. “European basketball has an incredibly passionate following, and we're all excited to give fans the opportunity to take on Europe's best in NBA 2K14 .”
“We are very proud to collaborate with 2K Sports by introducing our teams and players into the best basketball video game in the world,” added Mr. Jordi Bertomeu, Euroleague Basketball President and CEO. “With this partnership, we're able to bring fans one step closer to the action by ushering the Euroleague into the global gaming community.”
The fourteen teams to be included in NBA 2K14 are:
- Alba Berlin;
- FC Barcelona;
- Real Madrid;
- CSKA Moscow;
- EA7 Emporio Armani Milano;
- Montepaschi Siena;
- Fenerbahçe Ülker Istanbul;
- Anadolu Efes Istanbul;
- Olympiacos Piraeus;
- Panathinaikos Athens;
- Maccabi Electra Tel Aviv;
- Zalgiris Kaunas;
- Unicaja Málaga;
- Laboral Kutxa Vitoria.
Developed by Visual Concepts, a 2K studio, NBA 2K14 is not yet rated by the ESRB. Fans that pre-order for PlayStation 3 and Xbox 360 systems will receive the King James Bonus Pack at no extra cost on day-one -- October 1, 2013 in North America and October 4, 2013 internationally. NBA 2K14 will also be coming to PlayStation®4 computer entertainment system and Xbox One®, the all-in-one games and entertainment system from Microsoft, later this year.
*According to 2008 - 2013 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through May 2013.
For more information on 2K Sports, visit www.2KSports.com.
For more information on NBA 2K14 , visit https://www.facebook.com/NBA2K.
2K Sports is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
About Euroleague Basketball
A global leader in sports management, Euroleague Basketball is enjoying its second decade of sustained growth as an innovative organizer of elite competitions and events. It now manages the continent's two premier basketball competitions, the Turkish Airlines Euroleague and the Eurocup, consisting of more than 50 teams from as many as 25 countries. Euroleague Basketball also directs the Nike International Junior Tournament, which crowns a young men's continental champion each spring. Through the Euroleague Basketball Institute and One Team, the company promotes educational and charitable initiatives as varied as coaching clinics and communitarian integration initiatives throughout its markets.
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today's most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K Czech, Cat Daddy Games and 2K China. 2K's stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid Meier's Civilization series, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise**. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2K.com.
**According to 2008 - 2013 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through May 2013.
"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
All trademarks and copyrights contained herein are the property of their respective holders.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current and next-generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2013, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
Sam Woodward, +44 (0)1753 496631
Take-Two Interactive Software, Inc.
Alan Lewis (Corporate Press), +1 (646) 536-2983
Alex Ferrer Kristjansson, +34 (933) 278 472
Diego Fernández, +34 933 278 427