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With over 150 million iPods sold worldwide, there are more of Apple's music players in existence than Xbox 360s, PlayStation 3s, Nintendo Wiis, PlayStation Portables, and Nintendo DSs combined. Savvy game publishers see this number and think to themselves that it represents an awful lot of tiny screens that could be displaying their software.
Ergo Song Summoner: The Unsung Heroes, a strategy role-playing game created exclusively for Apple's ubiquitous gadget that was released today by Square Enix, a developer best known for pushing the graphical bar with its popular Final Fantasy games.
The story: Players control a warrior-poet named Ziggy who is trying to bring beauty back to a land overrun by a mechanical, music hating cult.
The concept: Transform songs on your iPod into “Tune Troopers” that you can take into combat. Their attributes and abilities will be determined based on characteristics of the songs you select, and every time you listen to these songs outside the game your trooper will be powered up a little more. (Sounds like a cross-marketing promotion just waiting to happen, though I haven't heard word yet of any music makers advertising their songs in conjunction with the game.)
I've yet to play Song Summoner—I'm in that tiny minority of North Americans between the ages of 15 and 35 distinguished by their lack of iPods—but it looks to be a turn-based game along the lines of Square Enix's critically acclaimed Final Fantasy Tactics titles, which have appeared on the DS and PSP. However, priced at just $4.99 through the iTunes store, Song Summoner costs only about a tenth as much as many boxed games.
As my grandpa used to say, that's cheap like borscht. Now all I have to do is cough up a couple hundred bucks for the hardware.
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William Dziambor from Bromont, Canada writes: The game actually looks good and promising, but I personnaly don't have money to spare on an Ipod game.
- Posted 08/07/08 at 3:19 PM EST | Alert an Editor | Link to Comment
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