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Posted AT 10:00 PM EST on 09/10/08

Politics as a video game

from Friday's Globe and Mail

In the United States, young people -- many of them lifelong video-game players -- are engaged in an election unlike any other. This week, teens got together in Second Life, a three-dimensional virtual world, to watch Barack Obama and John McCain debate. There is a Video Game Voters Network, set up by the game industry's lobby group, that guides players through the issues surrounding game censorship while helping them to register and encouraging them to register to vote.

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