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Like the best horror experiences, Home is designed with philosophy of less is more. By leaving room for the player to layer on their own experience and context into understanding, it becomes all the more personal. (Home by Benjamin Rivers)
Like the best horror experiences, Home is designed with philosophy of less is more. By leaving room for the player to layer on their own experience and context into understanding, it becomes all the more personal. (Home by Benjamin Rivers)

Game trailer

Video: 'Home' for iOS launch trailer Add to ...

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