Gran Turismo for PSP will be releasing October 1st, which is the same date as the PSP Go! If you want a killer app to launch a console with, you can't do much better than GT. It's our best selling franchise internally.
LittleBigPlanet is coming out this holiday. I think the transition from PlayStation 3 to PSP will be quite seamless for that franchise. And there are a lot of other big games for PSP this fall, like the Tekken and Soul Calibur fighting games, SOCOM: Fire Team Bravo, and MotorStorm: Arctic Edge.
So whereas last year we suffered a little bit, didn't have as much software as we wanted to, we've really righted that ship and are coming out with killer apps for the PSP this year.
And Metal Gear Solid: Peace Walker will be 2010, as will be the Resident Evil PSP game.
Now about the motion controller that was shown. A little more information please...
Today we wanted to show it more as a tech demo than an actual product that we can talk about with release dates and prices. We have a bit of a history with this with the Eye Toy for PlayStation 2, and we've been working over the last five years or so on the next iteration, which is the motion controller that we showed today.
I think it's important for us to try to distinguish our motion control technology from the competing versions out there. I think the possibilities are certainly the strongest with the PS3 platform, based on the specs of the console itself. Everything that makes the PS3 what it is is what helps make our motion controller device a little bit different.
Let's talk about some of the PlayStation 3 titles that were shown. ModNation Racers was one of the big reveals. My impression was that it's sort of like LittleBigPlanet in kart racer form. Is that about right?
Yes, I'd say that's a pretty fair description. Certainly it has the same sort of user-generated content and a really easy-to-use tool set.
Much in the same way you could take anywhere from five minutes to five hours to design a LittleBigPlanet level, the same holds true with the ModNation Racers track editor. As the demo showed today, you can put together a really cool little track in five minutes, or spend hours and hours and build out an awesome, expansive track that many people would want to play and share online.
It's really about designing the track and your characters, sharing them with your friends, and the individuality that comes with being able to author your own content.
And I think that's a much-needed thing in kart racing games. That's one genre we're starting to see become a little stale, and I think the gamer population as a whole probably has a lot of really good ideas about how to breathe new life into it.
Another reveal was Agent. What can you tell us about that title?
[Laughs]I wish I could tell you more. I know it's a Rockstar North game. There's been some speculation over the last few months that something new was coming from Rockstar that would be PS3-exclusive. We now know the name and we know the logo, but besides that there hasn't been much that's been shared. We know it's a game that probably won't be launching this calendar year, so I think there will be a few instance over the next six months or so to get some new information. It's just great to have a PS3-exclusive from Rockstar.
Sony showcased several other exclusives as well, including Uncharted 2, MAG, Gran Turismo 5, and others. Is Sony looking at a blockbuster holiday line-up?
The holiday line-up this year looks great.
For me it starts with Uncharted 2. I had a chance to play three-on-three co-op in an internal demo, and I was blown away. That's probably the number one pick for me.
But there's also MAG, and Ratchet and Clank Future: A Crack in Time coming this holiday as well.
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